Discord - https://discord.com/invite/jRkuQh2nr8

 

REM Recreational Software

® 0027-4039 Entry Node and Investors. All Rights Reserved.

 

Press 'Q' if stuck.

If you see it, do not let it find you.

StatusReleased
PlatformsWindows, macOS, Linux, HTML5
Release date 98 days ago
Rating
Rated 4.8 out of 5 stars
(5 total ratings)
AuthorVirtuaVirtue's Backlog
GenreSimulation
Made withPICO-8
Tags16-bit, 3D, Exploration, Horror, Indie, PICO-8, Retro
Code licenseMIT License
Asset licenseCreative Commons Attribution v4.0 International
Average sessionAbout a half-hour
LanguagesEnglish
InputsKeyboard, Gamepad (any), Smartphone
LinksSoundtrack

Download

Download
REM_Windows.zip 991 kB
Download
REM_Linux.zip 751 kB
Download
REM_Osx.zip 3 MB
Download
REM_Raspi.zip 2 MB

Install instructions

Install and run simulation on operating system of choice.

Comments

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(+1)

This is quite an achievement. I've played many 3D Pico-8 games, but none so smooth. "Whoa, the advanced technology!" It feels like I'm actually there! :)

I saw this logged in the discord a month ago and immediately wanted to play it, but I was a little sheepish because it looked spooky. Playing it has been an experience. It feels exactly like playing LSD. (From what I've pieced together anyways.} Is there any logic to how it hops from room to room? (If not, I've totally given it some inside my mind.) Quite engaging.

(+1)

the rooms are all randomly generated using a variable called "emotion"


i had more plans for emotion but had to cut them due to time, currently emotion lowers the deeper you go so the rooms get spookier the further you go

(+1)

Huh. It's fascinating that that's all.

Is there truly an "it" to find you? (maybe it's better to keep that a secret.)

Your trailer is out, btw.

(+2)

cool!

wow, it is soooooo difficult to work with pico and u made it. Sutch an amount of work, its like js with canvas but u use fucking lua in a very powerless enviroment. The game isnt fun enough, like it lack enemies or something. It reminds me a litle of LSD simulator for PS1:


Rather than raycasting in 2d it might have been easyer, faster and less complex (math) to do a 3d matrix projection camera.

(1 edit) (+3)

cool, reminds me of the windows screensaver and LSD Dream Emulator