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This is quite an achievement. I've played many 3D Pico-8 games, but none so smooth. "Whoa, the advanced technology!" It feels like I'm actually there! :)

I saw this logged in the discord a month ago and immediately wanted to play it, but I was a little sheepish because it looked spooky. Playing it has been an experience. It feels exactly like playing LSD. (From what I've pieced together anyways.} Is there any logic to how it hops from room to room? (If not, I've totally given it some inside my mind.) Quite engaging.

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the rooms are all randomly generated using a variable called "emotion"


i had more plans for emotion but had to cut them due to time, currently emotion lowers the deeper you go so the rooms get spookier the further you go

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Huh. It's fascinating that that's all.

Is there truly an "it" to find you? (maybe it's better to keep that a secret.)

Your trailer is out, btw.

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cool!

wow, it is soooooo difficult to work with pico and u made it. Sutch an amount of work, its like js with canvas but u use fucking lua in a very powerless enviroment. The game isnt fun enough, like it lack enemies or something. It reminds me a litle of LSD simulator for PS1:


Rather than raycasting in 2d it might have been easyer, faster and less complex (math) to do a 3d matrix projection camera.

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cool, reminds me of the windows screensaver and LSD Dream Emulator